Splatbook*

Background

A good first adventure requires preparation. At the very least, you should:

  • Identify the central threat or opportunity
  • Write up your threat(s)
  • Plan your hook

Having this information planned in advance helps you portray a rich and mysterious world. You could theoretically ad lib the threat and hook, asking the characters questions to fill in the blanks. But you'll end up with a much more cohesive, textured, and thematic adventure if you prepare this information in advance.

During introductions, the group kept focusing on the recent crinwin raids, the abducted children, and effects this has had on town.

Vahid rolled the seasons change roll and got a 7, choosing "unexpected bounty." But there's also a threat that will emerge or make itself worse.

I've got a lot to work with. Let's see where this goes!