Splatbook*

Exploration moves

Add these to your arsenal of GM moves once the players leave town and head into the wider world. These same moves get used when exploring sites, but here, we'll discuss how to use them as part of a journey.

Your exploration moves are:

  • ä Provide a choice of paths
  • ä Hint at more than meets the eye
  • ä Offer riches at a price
  • ä Present a discovery
  • ä Point to a looming danger
  • ä Introduce a danger, person, or faction
  • ä Bar the way