Splatbook*

Resolve their actions

Ask them what they do. If they trigger a player move, resolve it. If they roll a 6-, or if they ignore an established threat, then make a hard GM move. Otherwise, say what happens.

A player's action might prompt you to zoom in and frame a scene (if you haven't already). Great! You're in a scene now.

See Player moves for player moves that the PCs are likely to use while traveling.